![]() In previous years, our competitors were up to the task and relentlessly faced each other in a state-of-the-art competition setting. Ipe away the goo and there’s an impressive, thoughtful game underneath. The best way to push one’s limits and ensure all our Operators remain the best in the game, is to give them an extra challenge from time to time. Still, alone or with a couple of friends, Rainbow Six Extraction meets or exceeds the expected amount of fun. I wish there was more to the package at launch, like a real campaign and characters to care about, not just avatar Operators to level up. It was a nice break from combat with humans. Though the alien designs lacked originality, fighting them was still engaging. I enjoyed the mechanics of the Incursion missions, and learning the maps. Though it’s best when played with a three Operator squad, it’s still functional as a single player game, though pretty challenging and not super rewarding as a solo experience. It’s a good companion piece to, but not replacement for, Siege. ![]() Tom Clancy’s Rainbow Six Extraction is a thoroughly competent shooter. Shooting, locations, monsters they are Archaeans are worked out and made at the highest level, the game lacks a little polish, but I’m sure that in less than a week after the release it will all be fixed. ![]() The game is interesting if you play with someone, but I’m sure that the game will get its popularity in casual games. Players who could not make it before the airlock is closed or to the extraction point can be rescued.
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